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What We Can Learn From a Mediocre Brainstorm

When brainstorming goes well, it feels like flying. You and your teammates produce copious amounts of ideas, many of which provide new and unexpected insights or potential solutions your current challenge. You are energized to start trying out multiple of these ideas immediately.

Every so often, however, the ideas produced don’t seem quite so sparkling or magical. One reason might be the team’s or your own emotional state…is your energy low? Was your team energy building off one another? Was someone not suspending judgement? But if the team is working well together and still the ideas that come out of the brainstorm seem lackluster, it might be a sign that you’re not yet solving the right problem and have more problem-finding to do.

At our last RAD Workshop, we had an uneven number of participants. So I jumped in to fill out the number of pairs. I am taking a required class this quarter that is difficult and not particularly relevant to my research. It is also taking a frustrating amount of time away from the qualifying proposal that is my real priority this autumn. Thus the problem I selected for ideation was “How can I pass Class X while minimizing the time it takes?”

The initial ideas in the team brainstorming were mostly unethical and clearly infeasible…cheat, date the TA, find previous exams. The only sensible solutions were obvious ones that didn’t add much to my understanding of the situation…get help, find a tutor. Looking at the ideas after the brainstorming time was up, the only one that seemed to hold any promise was “incorporate the class into your RAD work.”

As I started to think about how to prototype this idea, I realized that the way I had framed the problem for this brainstorming session had obviously failed to stimulate our creativity. So instead of moving on to prototyping, I decided to take a step back and re-define my problem.

Thinking about the idea of incorporating Class X into the RAD project, I realized that this idea appealed because it suggested that there might be a way I could learn other useful things from the required course than the content it is ostensibly meant to be teaching me. Bingo. Moving from the specific idea to the general formulation of the problem it suggested, I realized I could re-frame my challenge to be “What can I learn or gain from taking Class X besides the content it covers?” or similarly “How can I make the experience of taking Class X useful to my research agenda or personal life?”

This second prompt proved to be much more amenable to good brainstorming. Ideating about how to make the required class useful suggested ideas like using this problem as a RAD case study (as I’m doing in this blog post) or as an exercise in serenity/acceptance or as practice at doing just the minimum necessary work (quite a challenge for an admitted perfectionist).

As this example shows, a mediocre brainstorm can be a sign that your problem still needs additional re-framing.

What else might we learn from a mediocre brainstorm? How about from a disappointing experience at other phases of the design process?

Source: researchasdesign.com

    • #brainstorming
  • 5 months ago
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Dentsu and Berg have created these toys that interact with you and each other when you look at them through a filter (iphone, typically). Really interesting extension and cross over of the digital world into the real.

I can see branded toys coming to life in their world, acting as a (real world) desk-top toy reminding you of your digital engagement. I.E: Bird is released and acts as a Twitter feed, Fox for Firefox, Puppy for Andrex, Tiger for Esso, a black Horse for Lloyds… etc.

Source: thescrapbook.info

  • 5 months ago
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http://whatmatters.mckinseydigital.com/social_innovation/why-social-innovators-need-design-thinking

We have well-developed tools for tackling social issues based on thoughtful analysis and technological inventiveness, but there has been something missing from the toolbox. We have not traditionally applied design thinking to this set of problems, yet design is a process especially suited to divergent thinking—the exploration of new choices and alternative solutions.

Design thinking is scalable and can be applied incrementally to improve existing ideas (such as how a service is delivered or how a product performs for the user) or it can be applied radically to create disruptive solutions that meet the needs of people in entirely new ways.

Safepoint founder Marc Koska was seeking to reduce the transmission of blood-born diseases through the reuse of syringes. He could have designed better packaging or communications to educate medical staff about the dangers of not properly disposing of used syringes. This approach might have helped in an incremental way. He chose instead to design an entirely new autodisabled syringe that breaks automatically after first use. This disruptive design has the potential to significantly reduce the more than 7 billion unsafe injections given every year.

Design thinking is accessible as an approach to innovation in a way that technical R&D is not. It can be applied by people from a broad range of backgrounds to problems ranging from creating new products and services to redesigning business processes, building new brands, and improving communications.

Design thinking is centered on innovating through the eyes of the end user and as such encourages in-the-field research that builds empathy for people, which results in deeper insights about their unmet needs. This focus helps avoid the common problem of enthusiastic “outsiders” promoting inappropriate solutions and ensures that solutions are rooted in the needs and desires of the community.

And how exactly do you go about it?

Ask a good question. The most important prerequisite to a good idea is a good question. When we face intractable social ills we are doomed to failure if we simply ask the same questions over and over again, expecting to receive different answers. The greatest entrepreneurs and creative problem solvers (social or otherwise) exhibit an ability to ask surprising and insightful questions.

Dr. G. Venkataswamy (Dr. V), founder of the remarkable Aravind Eye Care System that makes high-quality eye care accessible to low income customers, asked the question, “Why can’t the principles of McDonald’s be applied to eye care?” Asking this question led him to creative ideas about efficient, high-quality care that have had untold impact on the lives of hundreds of thousands of the poor of South India.

Get close to the lives of those you are trying to serve. Understand their actual needs rather than posing a hypothesis about what they might need. All successful innovations balance the requirements of desirability (what people need), feasibility (what technology can do), and viability (what is sustainable or profitable). Design thinking starts with what is desirable, not what is feasible, in order to seek out the best opportunities to create value and impact for the user.

Build to think and launch to learn. Use prototyping, not speculation, to learn about the viability of ideas and to evolve them toward fitter solutions. Launch simple ideas early but structure to learn from these experiments and iterate the ideas quickly. 
Through our work with a US-based consumer goods company, we tried to understand what people in rural Ghana would pay for in terms of health and beauty products. We asked many questions, but not until we set up a mock shop on the side of the road in a village did we understand that people would pay more for some higher-quality, branded products, such as vitamins and toothbrushes, and were reluctant to pay for others, such as detergent and toothpaste. This market knowledge allowed us to recommend a basket of goods, a pricing strategy, and a branding direction to the client, who has now effectively established a microfranchising business.

See the entire business system as a design opportunity. Products and services may be at the core of what poor people need, but often the surrounding infrastructure of distribution, communications and marketing, support services, and business models are the least well developed and offer the most potential for innovation.

In Kumasi, Ghana, we worked with Water and Sanitation for the Urban Poor to design a toilet and system around it for in-home, urban sanitation. We first designed the service and business offering, which led to the pricing, branding, and, finally, design of the product. This offering is now being tested in 100 Kumasi households, with plans to expand to 10,000 households in the near future.

Teach a person to fish…. Sometimes the end solution is not the only benefit of design thinking. We have found that designing effective tools for others to design with can have significant impact. Not every nonprofit has access to designers; indeed, there are far too few designers focused on solving challenges in the social sector. To help mitigate this deficit, the Bill and Melinda Gates Foundation funded a project to create the Human-Centered Design Toolkit to act as a field guide for NGOs and non-profits looking to innovate. The toolkit has been downloaded well over 60,000 times and used to support projects such as the design of a maternal hospital in Nepal, a cooperative of weavers in Rwanda, water distribution management systems in Malawi, and hand washing stations in Vietnam.

Given the scale and diversity of social challenges facing us today, ranging from climate change to failing education systems to threatened food, water, and energy supplies, to chronic health “pandemics,” I would argue it makes sense to use every approach we have in the toolbox to seek out new solutions to improve the state of the world.

Source: whatmatters.mckinseydigital.com

    • #Tim Brown
    • #Design Thinking
  • 5 months ago
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Leading productive & meaningful lives: Viewing & Understanding a Problem

dibyendu:

Solution of a problem would depend to a great extent on the way we view or observe the problem and understand it.

For example, glucoma was defined as a ‘pressure build up’ behind the eye ball. So all treatments were geared towards relieving this pressure through cuts to allow the fluids that…

Source: dibyendu

  • 5 months ago > dibyendu
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So I won’t be taking the class Monday and Tuesday 28th and 29th due to prior commitments in Sydney, Australia. So my apologies to you all.

Do get in touch if you have any questions, but we had some great presentations from both sets of classes last week and some of the essays have been really top..others aren’t! 

Good luck with the brainstorming!

  • 6 months ago
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shazeeed:

Jakarta has been lookin mean recently — rainy season just about here!

Source: shazeeed

  • 6 months ago > shazeeed
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CHANGE OF TIME: AD403 Design Thinking Presentation Schedule

WELL DONE TO THE MONDAY CREW..some top presentations and gotta shoutout and say a big well done to groups 1,2,7 and 8 —» great work..

now tomorrow’s crew has been rescheduled to below, read it and get to know!!

Don’t be late and good luck

yanadt:

Day/Date: Tuesday/November 15th 2011

Place: BI Meeting Room, Floor 1

Time: 4.30 pm onward

Group Schedule:

  • Group 4 : 16.30
  • Group 6 : 16.50
  • Group 8 : 17.10
  • Group 2 : 17.30
  • Group 7 : 17.50
  • Group 5 : 18.10
  • Group 1 : 18.30
  • Group 3 : 18.50

Source: yanadt

  • 6 months ago > yanadt
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great little video found by future ceo Kania…see thats a good way of keepin the news interestin!

kbtharih:

“what news anchors do during commercial breaks”

Somehow this video reminds me of DESIGN THINKING class, where my lecturers told my class to make a mind map about what could make news programs more interesting. For me, if news presenters were all like this, i certainly will watch the news everyday with no doubt! hahaha

-kHart

Source: kbtharih

  • 6 months ago > kbtharih
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Presentations 14th and 15th November

So nice and easy, for my monday class its on monday and for my tuesday class, you’re on tuesday..

any problems, issues — get in touch! Good Luck guys!!

Monday 14th November — Starts 1pm, Room 301-302

1) Group 4 - 13.00 - 13.15

2) Group 6 - 13.20 - 13.35

3) Group 8 - 13.40 - 13.55

4) Group 2 - 14.00 - 14.15

5) Group 7 - 14.20 - 14.35

6) Group 5 - 14.40 - 14.55

7) Group 1 - 15.00 - 15.15

8) Group 3 - 15.20 - 15.35

Tuesday 15th November — Starts 2pm, BI Meeting Room

1) Group 4 - 14.00 - 14.15

2) Group 6 - 14.20 - 14.35

3) Group 8 - 14.40 - 14.55

4) Group 2 - 15.00 - 15.15

5) Group 7 - 15.20 - 15.35

6) Group 5 - 15.40 - 15.55

7) Group 1 - 16.00 - 16.15

8) Group 3 - 16.20 - 16.35

  • 6 months ago
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Design Against Crime

The Design Against Crime process

    • #Crime
    • #British Council
  • 6 months ago
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Design for India: Design for Good Governance

Good little lecture (with a downloadable pdf) looking at Design thinking in regards to governance, corruption and some key issues that are applicable to Jakarta! 

    • #design thinking
    • #India
    • #Governance
    • #Corruption
  • 6 months ago
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Some of you are having issues with the empathy map…its no stress — here’s some notes and a good examples, read it through and then make your empathy maps relevant to your topics i.e. crime/safety or corruption for my groups!

  • 6 months ago
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..its a bit of a creepy vision of the future, but its does look very kool…

pablomarques:

Productivity Future Vision. Yes please.

Source: youtube.com

  • 6 months ago > pablomarques
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Here’s the assignment, check it….Schedule of presentations will be soon up, but its lookin like the 15th and the 17th…it will be confirmed soon and i will be putting things up here on Crime/Security/Safety/Corruption, so keep on checking if you need help…and ask me anything!
cheeeeers peeps
Pop-upView Separately

Here’s the assignment, check it….Schedule of presentations will be soon up, but its lookin like the 15th and the 17th…it will be confirmed soon and i will be putting things up here on Crime/Security/Safety/Corruption, so keep on checking if you need help…and ask me anything!

cheeeeers peeps

  • 6 months ago
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Some of my tuesday groups mindmaps — problems living in jakarta…looks like corruption is the winner

  • 6 months ago
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